Performance Mods
An initial overview of the Mod customizations
Last updated
An initial overview of the Mod customizations
Last updated
Performance mods provide changes to the core functioning of a ship as it relates to each of the 3 performance mod slots.
Generally, performance mods have a cost/benefit adjustment as the bonus becomes more powerful. In example, if you are massively increasing power to a ship’s weapons, there will likely be a cost somewhere else on the ship. Given this balancing act, careful thought should be used when setting a performance mod.
Weapons are, well, how your ship goes pew pew pew. These modifications have a large and varied adjustment to the ship functioning and could include something as simple as increased fire rate with decreased damage to the addition of a damage over time effect but increased weapon cool down. A few examples of weapon mods found in game:
Hull performance modifications will adjust things that relate to defense and mobility/weight of a ship.
A few examples of hull mods found in game:
Utility mods are somewhat of a catchall for some of the more unique mod designs such as passive shield regeneration.
A few examples of utility mods found in game: