> For the complete documentation index, see [llms.txt](https://little-orbit.gitbook.io/stfu/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://little-orbit.gitbook.io/stfu/web-2.5/indie-ships/the-network-unlocker.md).

# The Network Unlocker

## <mark style="color:yellow;">Pristine Resources</mark>

When playing, players will rarely earn a Pristine resource that correlates to the faction of the ship they are playing. For Starbright ships, we will revert to the base earned currency where a player could earn 1 Pristine Pallasite. All other ships will earn a Pristine version of their corporation specific resource. These Pristine resources are required to craft a given Faction based Network Unlocker.

## <mark style="color:yellow;">How these resources are earned:</mark>

At the end of a match, when resources are determined for a player, logic will be completed as follows in order to :

<figure><img src="https://745853007-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FNkeCKul7Pa8OihHPGAtm%2Fuploads%2Fx93wZR9j3IQ7WVhN0I2U%2FPristine%20Drop%20Rate.png?alt=media&amp;token=0f93cf2f-7478-4a26-854b-74d733236b73" alt=""><figcaption></figcaption></figure>

### <mark style="color:yellow;">Notes on Pristine Resources:</mark>

* Pristine resources can be converted to their base resource if the player does not wish to save them for an Indie ship.
* Players are also able to craft Pristine resources when they reach crafting level 6 and unlock the associated blueprints.

<figure><img src="https://745853007-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FNkeCKul7Pa8OihHPGAtm%2Fuploads%2FRUNakaSg4urN1Xj3wxX7%2Fnetwork%20blocker%20resources.png?alt=media&amp;token=09fdc32a-8976-44cc-9324-e79518183a2e" alt=""><figcaption></figcaption></figure>

<table><thead><tr><th width="181">Resource</th><th width="164">Conversion Ratio</th><th width="144">Base Resource</th><th>Drop Chance</th></tr></thead><tbody><tr><td>Pristine Pallasite</td><td>1:1000</td><td>Scrip</td><td>.1% of Scrip earned in match</td></tr><tr><td>Pristine Neo-Gold</td><td>1:100</td><td>Neo-Gold</td><td>1% of Neo-Gold earned in match</td></tr><tr><td>Pristine Niferite</td><td>1:100</td><td>Niferite</td><td>1% of Niferite earned in match</td></tr><tr><td>Pristine Deuterium</td><td>1:100</td><td>Deuterium</td><td>1% of Deuterium earned in match</td></tr></tbody></table>

### <mark style="color:yellow;">Create the Network Unlocker</mark>

Once the crafting blueprint for a faction specific Network Unlocker is acquired, and the player has all needed recipe materials, they are able to craft the item as long as the current amount of crafted SBFC Unlockers has not reached the maximum supply.

### <mark style="color:yellow;">Recipe example for the SBFC Network Unlocker</mark>&#x20;

(*Please note this is for reference only and not the final recipe*):

* 10x \[Pristine Pallasite]
* 150x \[Electrical Scrap]
* 5 \[T1 Metal Plating]
* 5 \[T1 Electrical Conduit]
* 1000 \[Ore]
