# Ship Classes

<figure><img src="https://745853007-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FNkeCKul7Pa8OihHPGAtm%2Fuploads%2F2DsiKxwXqtYRov3UcSAr%2FShip%20Classes.png?alt=media&#x26;token=8117baf6-4cd8-44e1-a982-8c3b7bfc2871" alt=""><figcaption></figcaption></figure>

## Choose your role

With 20 Ships in STFU, there will be plentiful opportunities for players to learn and grow with the game, providing ample choices for play styles and matchmaking.&#x20;

Ship types are arranged in classes that define their role in missions.&#x20;

* Assault
* Defense
* Miner
* Hauler
* Engineer

Every ship will include its primary class as well as a sub-class that further defines its role on the battlefield.

## Specialize your ship

Every ship has a personalized [Tech Tree](https://little-orbit.gitbook.io/stfu/the-ships/tech-trees) with upgrades to further specialize their style of play.

## Modify your ship

Additionally, each ship will have several modification slots ([Mods](https://little-orbit.gitbook.io/stfu/the-ships/performance-mods)) for further customization of both the way the ship looks and how it plays. These can be aquired through gameplay and through [Crafting](https://little-orbit.gitbook.io/stfu/the-ships/crafting).<br>
